Project Info
- Role: Gameplay Programmer
- Team Size: 6
- Time frame: 3 months
- Engine: Unity, 2D, Mobile
- Tasks: Input detection, player, level systems
Highlights
- First mobile project and we even got it published to Google Play! I'm proud of the input detection system I made because it turned out responsive.
Input detection
- Different inputs: Game detects swipes up, down and taps left and right on both sides of player
Level systems
- Rewards: Detects if different correct or incorrect inputs were made and gives rewards accordingly
- Repeating background: Seamlessly starts repeating background
- Replay: Able to replay same level, go to next one or revive with one life
Player
- Enemy detection: Detects enemies that come close
- Input detection: Moves to the direction of input
- Input feeding: Checks if the input made matches the one needed to kill the enemy
Kata Night - Google Play
Check out Kata Night on the Google Play Store:
Click here to view the game